A new DLC for Stellaris has been announced, bringing with it two new buildings that will change the way you play. The first is a Research Station which sends probes to survey planets in search of resources and exotic lifeforms, while the second is an Intergalactic Gate network which allows inter-planetary travel between empires.
As the release date for Stellaris: Overlord approaches, Paradox Development Studio continues to reveal more of the expansion’s features. The Orbital Rings and Quantum Catapult are featured in today’s dev diary 250, as well as the last specialised empire, The Scholarium, and more.
The Stellaris: Overlord’s Orbital Rings construction is a Starbase variation that, when completed, gives extra defense and specialization to the planet it encircles. To begin with, these planets cannot be invaded until the structure has been deactivated.
The Orbital Rings come with two module spaces and no building slots at first. The structure may be upgraded twice, each time adding one module and a new building slot. The modules are comparable to Starbase modules, with the Habitation Module being unique to the new structure and providing the planet with a new district slot.
“Building numerous defensive orbital rings supporting a bastion starbase in the core may become an especially thorny challenge in systems with many livable planets,” states dev diary 250.
“Having a huge, neatly situated ring around your planet allows you to improve it with some unique structures. These may be stacked with comparable planetside structures.”
The Quantum Catapult, on the other hand, is all about significantly increasing the mobility of your fleets.
“Quantum Catapults, which are built on Neutron Stars or Pulsars, can throw fleets over tremendous expanses of space, although they have accuracy difficulties over extended distances.”
While they go well beyond normal jump drives, the longer you travel your fleet, the more likely it is to land anywhere within a dispersion radius than than exactly at its target.
Quantum Catapults have no jump debuffs and a passive benefit that decreases fleet MIA time. They gain accuracy and range as they go through the ranks.
With the release of Stellaris: Overlord, the Scholarium is the last specialty empire. It depends on those it serves for defense since it is primarily science-focused.
They enable you to conduct research more quickly and give more options while lowering your naval capacity and raising the expense of developing and maintaining military ships.
By clicking the link above, you can learn more about them as well as a few other things to look forward to. The release date for Stellaris: Overlord is still unknown.
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